You can also use that Tools -> Setup game files for mods menu to revert any of those changes, to bring Borderlands 2/TPS to their pre-modding states. Usage: Usage: COMMAND Commands: convert Converts the input data into the output file with the passed format. As before, to write a save file that can be read by the PC version add the -little-endian flag to one of the above, eg: python savefile.py -j -little-endian player.json your-new-save-game.sav. Most of the extra options are performance tweaks which it makes to your INI files, but for Windows users, there will also be an experimental auto-patch-execute which can be installed, courtesy c0dyc0de. Create a new save file from the JSON data: python savefile.py -j player.json your-new-save-game.sav. Once BLCMM is running, that screen will be avialable again with even more options, at Tools -> Setup game files for mods. When BLCMM starts for the first time, it will give you a window with the option to hex-edit your game executable (which will allow mods to be run), and set a hotkey with which to open the console (so that you can actually execute the patches). If you don't want to use BLCMM, or install Java, though, this page should detail the steps needed to do this all by hand. You'll want to be using BLCMM to manage your mods anyway, so we would highly recommend just using that. For 99% of people, BLCMM will do just about everything detailed on this page, and it's all you need to install in order to start using BL2/TPS mods. BLCMM is the latest community tool to manage mods and enable these features.
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